Boris Schneider-Johne

The "Alternative Core Directory" at https://cores.mega65.org/ has been redone to keep track with all the latest developments. It now opens with a list of the current Computer Cores, has an updated Arcade Game Core directory and a new "How to play games" section to explain some of the basics of the systems to people that only know LOAD "*",8,1. Please Ping me in https://discord.com/channels/719326990221574164/1266426392338235504 for improvements and corrections.

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None

I have humbly requested my AI overlords to write a Programming the Mega 65 book similar to Raeto Colin West's programming the C64. Despite their current intimdating stares I must admit they didn't do half bad - they wish me to share it at http://m65.ctalkobt.net. Let me know if there are any issues I should call to their attention - I'll suffer their wraith for the sake of accuracy.

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Tiwaz

Space Commander V1.1 (aka what v1 should have been).

changes:

  • new shading mode HardStep (set as default you can switch to old flat shaded in options).
  • fixed background stars.
  • better enemy AI.
  • added missile system with targeting lock.
  • added communication system.
  • added hyper jump.
  • new enemy ships.
  • options which let you change audio volume.
  • scoring / accuracy / completion-time bonus.
  • added objective system.
  • probably a few other things I forgot 🤭
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